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AI Insights · Timothy · January 2022

Top 5 First Person Games on Android in Poland Q4 2021

In Q4 2021, Poland saw notable trends in downloads, revenue, and active users for the top 5 first-person games on the Android platform. Insights are based on Sensor Tower data.

Top 5 First Person Games on Android in Poland Q4 2021

In the fourth quarter of 2021, the top five first-person games on the Android platform in Poland exhibited varied performance in terms of downloads, revenue, and active users. Below, we delve into the weekly trends for each of these popular games.

Yes or No?! - Food Pranks from Lion Studios showed an impressive trend in weekly downloads, which peaked at around 45K in mid-October. By late December, the downloads stabilized to roughly 13.8K. Active users mirrored this trend, peaking at approximately 68K in mid-October and ending the quarter around 26K. Revenue for this game was minimal, with a slight uptick in late November, reaching up to $8.

Teacher Simulator: School Days by Kwalee Ltd experienced a steady increase in downloads, peaking at roughly 25K in mid-October. Active users also saw a rise, reaching around 40K in the same period. Revenue maintained a consistent flow, peaking at $42 in the final week of December.

Fidget Toy Maker from Geisha Tokyo, Inc. saw the highest downloads in early October, with numbers around 25K. However, downloads declined towards the end of the quarter, finishing at approximately 9.3K. Active user numbers showed a similar pattern, peaking at about 37K in mid-October and tapering off to 20K by the end of December.

Town Building Life Simulator by XGame Global had a consistent download rate, reaching a peak of around 16.7K in late December. Active users followed a steady upward trend, peaking at approximately 39K. The game’s revenue saw a notable peak in late October at $63, with fluctuations throughout the quarter.

Craftsman: Building Craft from StarGame12 maintained a stable download rate throughout the quarter, peaking at about 16.6K in late December. Active users showed a slight growth trend, reaching approximately 154K in the final week. This game did not generate any notable revenue during the period.

These insights are based on data from Sensor Tower, where more detailed analytics can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022